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CLASS Programming_And_Imagination Scratch-2
GRADE 4-5
TEACHER Sergey Binder  
TIME 10:40 -- 11:25
LOCATION   
ROOM 4th floor
TEXTBOOKS Teacher\'s projects
STUDENTS
Subject Programming_And_Imagination
PROGRAM Fall 19

The goal of the course is to give students the initial concepts and core competencies in areas related to information processing. The course explores the concepts of information, the algorithm, the program, and related concepts: data and data types, variables, structure - content, object, properties, functions, events and programming language.

The course is built mainly on practical training, which focuses on the independent development of algorithms and analysis of algorithms. The designing of algorithms is the most creative step in the creation of computer programs including programming for robots.

The course is designed for students who own technique of working with the computer, at least with the game software, and have basic knowledge of geometry. On the first lessons, students refresh this knowledge, including concepts of the coordinate system, point, line, geometric shapes. Course and students performed software projects must interest in programming, bring an understanding of the beauty of fine algorithms, the desire to continue learning in this direction.

Click the link below to explore class\'s project:


http://a1.itbind.com/presentation.html
HOMEWORK Get homework for